![]() Secondly, from the start of this mission, if you don't have a strong military then you'll need to focus on this. You're going to be distracted by the military side of things because there will be LOTS of conflict in this mission so make sure you set up the industries and plantations such that you can leave them to run themselves, if you can multitask then that's perfectly ok.Ģ. There can be some very profitable trade routes on these three as well so keep an eye out for them.ĭefinitely do Rum at least because it will be required for Russia's objective. So you'll want to focus on Industry buildings like Lumber, Cigars and Rum since they are renewables. You can extend the life of the deposits using the Geological/Fracking edicts, these can be useful if you have a lot of deposits on their last legs. First of all, don't rely on natural deposits on this mission (oil, iron, gold etc.), chances are they are either running low or have run out by now (especially if the 13th mission took a while). Russia: Export 20,000 tons of Rum - simple if you already have the Rum distillery up and running, just a waiting game and keep the invasions from killing the mission!ġ. These can be helpful if you are getting close to 900 but don't rely on this too much because it costs too much. Occasionally the game helps you by offering you to pay $50,000 for 50 immigrants on the next ship. Use the upgrade in clinics and hospitals that increase birth rates. The longer you try for this one, the harder the mission gets because it will take away all of your uneducated citizens from the plantations and mines because the tourism buildings pay better.Ĭhina: Have a population of 900 or more - this one is the second most annoying and if you're doing badly in the mission then you most likely won't make a dent in this because too many of your citizens will leave the island. ![]() Don't forget to use the Tourism Campaign Edict. As a guide, I had around 10 various different hotels and 2 Cruise Ships (you might get away with just one as they are really expensive). This one is the worst I think, if you are constantly hitting 150ish I advise building an airport if you are able to, it gives you an additional way to get tourists onto the island and it makes Tropico more attractive because of the airport. USA: Have 180 Tourists on the island AT THE SAME TIME - you must have 180 tourists at one moment to achieve this. If you have no power grid then just build 2 Wind Turbines (this should be enough to run a Hospital and a TV building). Middle East: Have 50 Military personnel (see point 2 below)ĮU: Have 3 TV buildings - you don't need to keep these, you can demolish at least 2 of these once you complete the objective, I advise keeping one to help keep your liberty up. They could come up in different orders but this is the order they come up for me most of the time. The main objectives in this mission come up as you complete through them, each one is themed to the 5 superpowers and you have to complete them to impress them and win the mission. You can either have these things ready by the end of Mission 13 or you'll have to set it up when mission 15 starts (which makes the mission tougher and costs you more money) The island you play on mission 13 "Leon Must Die" is the island you will be playing Mission 15 "Hope" on The reason I say this is because any money you have at the end of any campaign missions is lost and you start the next mission on the same island with the same amount of starting cash regardless of how much you had at the end of the last time you were on that island. Throughout the campaign, you would have been going to-and-fro between 2 island nations which mean when you return to an island the next time, you'll have the same development on the island as the last time you finished a mission there.įor this reason, I highly advise you spend the 13th Mission "Leon Must Die" setting up for this one because this mission can be very tough if you don't have the correct set up. This really is a jack of all trades mission so you'll need to take everything you've learned into this one. ![]() This is the 15th and last campaign mission in the game and boy it goes out with a bang.
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